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Work in Progress

Texturing, modelling, unreal engine, collaboration

Unreal Engine Testing 

Studio Work & Collaboration

Most of my work is digital. My studio consists of printing out stills comparing them in person and getting different perspectives from peers. 

I was also rough testing out projection mapping for the degree show and seeing what was working. I utilized my studio as a place for tutorials and presentations. I utilized the engineering computers to continue my work.

As part of collaborating I have shown this by attending group crits, discussing with technicians, and offering help with the digital process of their work. I have collaborated with the Jumbo Sale fundraiser by baking to raise money for our catalog. 

I have also collaborated in degree shows and booking out spaces with my fellow peers to collate an exhibition 

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